iOS App Security 1.11.6.0
Version 1.11.6.0 improves the Xcode workflow and fixes the Unity app and other iOS 26 bugs reported against earlier versions.
What’s New
Section titled “What’s New”-
Added integration scripts for Xcode projects.
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In a new Xcode project, run
AppSealingSDK/Tools/install.shto apply the framework version of the SDK, thenAppSealingSDK/Tools/ApplySealing.shto package the app as an IPA. -
Added a script usage guide to the Help Center (open the guide).
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Log contents are no longer masked as
<private>on iOS 26. -
Updated the Unity script to comment out the automatic credential fetch. This resolves the problem where a game would not run in an offline environment.
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Optimized how often the security thread responsible for anti-hooking and anti-swizzling runs, which addresses the heat and resource usage increase seen in some environments.
Limitations / Side Effects
Section titled “Limitations / Side Effects”-
The
ApplySealing.shscript is still experimental, so it may have unknown issues. -
The Unity script changed, so you need to replace or edit the
Check_iOS_Security.csfile you are using.
Support version of OS
Section titled “Support version of OS”-
macOS 14 or later
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Xcode 15.0 or later
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React Native 0.71.0 to 0.78.0